I later co-founded Lanica to build a game engine for accelerator people could write native cross-platform games in JavaScript. ![]() I was the chief architect of the Corona SDK, which allowed people to write native cross-platform games in Lua. I worked on some commercial game engines. I coauthored the book Beginning iPhone Games Development, published by Apress. I’ve used many low-level parts of the eject and see runtime that most people don’t even know exists. I wrote the world’s first full featured bridge between the Lua language and Cocoa. You list the files that you need to build in a text file, and CMake will create native projects for it like Visual Studio, X Code and Make Files. CMake is a cross-platform meta build system. Valve Steam has adopted SDL as a foundational component, it’s important to the video game industry. If you’ve played a cross-platform triple-A game in the past 15 years, it is better than a coin flip that uses SDL. It provides access to the graphics system, audio, input events, and anything you need to create a game or multimedia app. SDL is the ultimate cross-platform foundation layer used heavily by the video game industry. It usually related to improving Apple platform support. Eventually, my work shifted from porting to Mac to embracing Cocoa to create first class UIS deeply integrated with OpenGL visualization systems. Then a solution came with Mac OS X, which promised as real Unix combined with a good GUI. At the time, certain engineering niches needed higher liability and Windows was too unstable, but all the Unix vendors are dying. Scientific Visualization was a specialization I had. I worked in cross-platform development during the end of the Unix wars and the peak of the Microsoft monopoly. launching satellites into space with rockets!). I worked on a global satellite communication system called Globalstar (e.g. I’m not just an Android developer but a Cocoa developer, and I’m trying to bridge the words for the audience. While the experienced Android developers always thank me at the the end for telling it as it is, people who are not familiar with Android development are in disbelief about how bad things can be and start to question my credentials. I’ve given talks about Android before and I’m brutally honest about Android. If you’ve heard of the RIM object Silver Swift, this is not that. I want to assume everybody can imagine useful cases for having a cross-platform native language like Swift available on Android. My name is Eric Wing and we’re going to talk about Swift on Android.
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